1

3ds Max Modeling for Games: Volume II: Insiders Guide to Stylized Modeling

(0)
Lisätiedot:
Tekijä: Andrew Gahan
Sivujen määrä: 384
Julkaisuvuosi: 2011
Tuotekoodi: 14320688
6754
Muiden myyjien tarjoukset (1):
11635
Lisää ostoskoriin

PostNord Vantaan noutopiste (Osumakuja 3, Vantaa)

11. maaliskuuta

000

Postin pakettiautomaatti

13. maaliskuuta

599

Postin noutopiste

13. maaliskuuta

599

Matkahuollon pakettiautomaatti

13. maaliskuuta

599

Matkahuollon noutopiste

13. maaliskuuta

599

Nouto PostNordin noutopisteestä

13. maaliskuuta

599

Nouto PostNordin pakettiautomaatista

13. maaliskuuta

599

Kotiinkuljetus

13. maaliskuuta

1299

Huom. Toimitusajat ovat alustavia. Toimitusaika tarkentuu tilausvahvistuksessa ja sinulle ilmoitetaan arvioitu toimitusaika.

Muiden myyjien tarjoukset
EasyShop
11635
  • 100% asiakkaista suosittelee tätä myyjää.

Muita kiinnostavia tuotteita

Tuotteen kuvaus: 3ds Max Modeling for Games: Volume II: Insiders Guide to Stylized Modeling

There's a new trend towards sylized, comic-style art, with the latest wave of 3D movies (a la Pixar ). Max users can do this kind of thing, and they want to learn how. Andy Gahan is building on the success of his Focal book, 3ds Max Modeling for Games (which covers realistic style art) with this new VOLUME II, covering stylized comic-style art. Forum members are asking for this treatment, and we are delivering. We are linking up to original book branding and titling, and offering the same robust portal for both books - the art on the cover will show the distinction of this volume. The book will offer new modeling techniques, specifically cartoon style - think Pixar, offering new challenges to people who bought Volume I (which focused on more realistic art). Website (www.3d-for-games.com) is unique - an online forum where readers can post and answer questions about their work. In terms of developing a portfolio, online peer critiques are invaluable, and current readers have made use of this feature, in fact some have happily become the forum responders (along with Andy) to coach and develop new artists at work. Also included: step-by-step project files for each chapter; all the relevant texture files and source photos; panoramic skies, small scene objects, bonus texture maps & models so that artists can create whole scenes very quickly without starting from scratch each time; countless examples of what's hot and what's not in 3D modeling and also enough support images and photos to keep the budding artist busy for months. Unrivalled support in over 10,000 current posts - backing up the book with a lively forum and community of readers from all over the world, ready to help your work. --Author Andy Gahan is a seasoned professional and leading industry expert. Gahan is a key member of an award-winning game team scoring number 1 hits in Japan, Europe and America with the Playstation 3 smash hit MotorStorm. --Game Modeling techniques offered with artist's potential portfolio in mind. Find out what Art Directors and Managers are looking for. As readers move from tutorial to tutorial, they build their own portfolio of high-quality work to showcase. In fact, people bought VOLUME I are now professionals in the industry, producing great work - they post on the forum and share. --VOLUME II offers a new approach: the essentials of 3D game comic-style modeling - stylized characters, vehicles, assets and scenes - a la Pixar. --Website (www.3d-for-games.com) is unique - an online forum where readers can post and answer questions about their work. In terms of developing a portfolio, online peer critiques are invaluable, and current readers have made use of this feature, in fact some have happily become the forum responders (along with Andy) to coach and develop new artists at work. Also contains countless examples of what's hot and what's not in 3D modeling and also enough support images and photos to keep the budding artist busy for months. Unrivalled support in over 10,000 current posts - backing up the book with a lively forum and community of readers from all over the world, ready to help your work.
There's a new trend towards sylized, comic-style art, with the latest wave of 3D movies (a la Pixar ). Max users can do this kind of thing, and they want to learn how. Andy Gahan is building on the success of his Focal book, 3ds Max Modeling for Games (which covers realistic style art) with this new VOLUME II, covering stylized comic-style art. Forum members are asking for this treatment, and we are delivering. We are linking up to original book branding and titling, and offering the same robust portal for both books - the art on the cover will show the distinction of this volume. The book will offer new modeling techniques, specifically cartoon style - think Pixar, offering new challenges to people who bought Volume I (which focused on more realistic art). Website (www.3d-for-games.com) is unique - an online forum where readers can post and answer questions about their work. In terms of developing a portfolio, online peer critiques are invaluable, and current readers have made use of this feature, in fact some have happily become the forum responders (along with Andy) to coach and develop new artists at work. Also included: step-by-step project files for each chapter; all the relevant texture files and source photos; panoramic skies, small scene objects, bonus texture maps & models so that artists can create whole scenes very quickly without starting from scratch each time; countless examples of what's hot and what's not in 3D modeling and also enough support images and photos to keep the budding artist busy for months. Unrivalled support in over 10,000 current posts - backing up the book with a lively forum and community of readers from all over the world, ready to help your work.

Yleiset tuotetiedot: 3ds Max Modeling for Games: Volume II: Insiders Guide to Stylized Modeling

Tuotekoodi: 14320688
Kategoria: Talouskirjat
Pakkausten määrä: 1 kpl
Pakkauksen koko ja paino (1): 0,03 x 0,19 x 0,25 m, 0,97 kg
Kustantamo: Taylor & Francis Ltd
Myyjä: Bookstore Krisostomos, EasyShop
Tekijä: Andrew Gahan
Sivujen määrä: 384
Julkaisuvuosi: 2011

Tuotteiden kuvat ovat havainnollistavia. Tuotekuvauksen videolinkit ovat vain tiedoksi, joten niiden sisältämät tiedot voivat poiketa itse tuotteesta. Alkuperäisten tuotteiden värit, huomautukset, parametrit, mitat, koot, ominaisuudet ja/tai muut ominaisuudet voivat poiketa niiden todellisesta ulkonäöstä, joten katso tuotetiedot tuotekuvauksista.

Kumppanitarjoukset
Sponsoroitu

Arviot ja arvostelut (0)

3ds Max Modeling for Games: Volume II: Insiders Guide to Stylized Modeling
Ole ensimmäinen, joka jättää arvostelun!
Tätä tuotetta voivat arvioida vain Hobbyhall.fi rekisteröityneet asiakkaat.
Kirjoita arvostelu

Suosittelemme ostamaan yhdessä 3ds Max Modeling for Games: Volume II: Insiders Guide to Stylized Modeling kanssa

Sponsoroitu

Muiden myyjien tarjoukset (1)

*Myyjä on vastuussa kaikista tavaroiden sisältämistä tiedoista (mukaan lukien hinta).

Myyjä: EasyShop 3.7
(53 asiakasarviota)

PostNord Vantaan noutopiste (Osumakuja 3, Vantaa)

4. maaliskuuta

000
Toimitustapavaihtoehdot

Parhaat tuotteet myyjältä Bookstore Krisostomos